It’s a good idea to sleep at least 5 hours a night.
I figured this out when I woke up this morning and was kind of unsure why I existed. I managed to make it to campus without dying, had a hellish lecture where I drifted in and out of sleeping and a professor not making sense, tried to be social-like, possibly failed.
Not sleeping enough is also bad for your writing, I have misspelled about half the words in here, but I use spell check (like a boss!) to save myself from a bit of shame. The lack of sleep and energy also makes my writing style become quite crap. It also drains me of things to talk about really.
Oh, I know. I played some Bioshock 2 today.
Bioshock 2 is a great game, it’s very much in the setting of Bioshock 1 and with quite a few refinements to the mechanics and action, but it also is a complete failure in other ways. The game just plays everything safe, the guns are bigger, there are more powers and more upgrades and more things to fight, but it’s all about the MOAR and just retreading areas that are slightly different than the first game. I love Rapture and all, as it’s not generic FPS setting #4, as all the assets are quite nice looking. But something about Bioshock 2 feels quite Gamey, and not part of a world, I don’t feel like I am wandering around a underwater city, but wandering maps in a FPS that are using the Underwater City tileset.
The plot is also fairly uninteresting to me, it lacks the sense of despair and isolation that the first game had, with a city that had collapsed into chaos with no escape, and instead Rapture is now has access from the world-above, which means it’s not quite as isolated by force as by choice. It’s still great fun to have Bioshock action after 2 years without it, I just… I just wish it had been more in the spirit of Bioshock and not just the form of Bioshock.
Posted by d3adend